How many swtor subscribers are there




















On some websites, such as the official EA-owned sites and pages, you may see the term Premium Player. This is is nothing else but a Subscriber. For some reason the company decided a few years ago to replace Subscriber with the more fancy Premium Player. There is no other difference than the spelling, be sure of that! If you Subscribe to the game once, that will allow you to have access forever yes, even after the subscription expires to all stories and expansions that are currently available without the future ones, of course.

Considering that 4. If you enjoy the game in Subscriber mode, you can just put it to a recurring monthly plan. Once you pay and your status changes InGame, you can cancel it and you will still have your remaining days to play before your status changes back to Preferred. Once you Subscribe to the game, you will never go back to F2P, but be switched to Preferred status, which is a lot better and has fewer limitations. Currently the state of the game is suggesting that if you are a casual player, a 1 month Sub followed by Preferred status gameplay experience might be best for you.

If you enjoy the EndGame, keep reading below to understand why is it important to be subscribed on monthly basis. The game offers a large world available for exploration for free. The constant prompts to spend Cartel Coins to unlock this and that should not bother those who have experience playing other F2P MMO games as the situation is similar everywhere. They all tell you that spending money on the InGame shop or purchasing a monthly subscription is better.

And it is… for the company that develops the game. But is it better for you? Maybe even longer, duration may vary based on your approach and past experience. If you are going to play it just for the story and the personal Star Wars adventure or experience, you need no Subscription!

At all! The game does not offer much on the PvE EndGame front. BioWare adds fresh new content a few times per year. In the new content so far has been almost completely missing. I have a ton of guides that will help you through the process of gearing up. I would say if you have been away from the game for more than 11 months, you may want to Subscribe once.

Log In Play Free. Only Bioware can really answer that question. There are usually more than one instance in any area that I play in on JC I can't speak for anywhere else. The people who try to estimate numbers tend to do samplings of numbers on fleet for some sort of gauge. I honestly think that would fail as a good estimation. The time when 'how many people are standing on fleet' is an accurate measure of population is long past. I can be anywhere among the worlds and queue for Ops, flashpoints, pvp, or whatever.

I don't need to stand on fleet. Quraswren To make a wild guess. I'd wager K or less. Probably only somewhere around k and that still feels generous. Server merges are finally happening but it's ridiculous that this is 3 years overdue. On a side note, EA has failed to release a direct number of subscribers in their quarterly reports for a few years now. Not a good sign at all! Do you want free 7 days of subscription time? And one free server transfer? With a bundle of goodies? And obtain these rewards every 90 days?

Then click my referral link and login to an existing account, or create a new one, for these rewards today! Don't forget to bookmark it too! Expansion 5: Onslaught is only available to Preferred players who have subscribed since the expansion was released in Only subscribers can play Operations, the 8-man and man endgame content in the game sometimes known as raids for level 75 players.

Players are limited to 10 Player-vs-Player matches per character per week. However, even free-to-play and preferred players can urn unlimited warzones if they queue up with another player who is subscribed. Only subscribers can participate in the competitive player-vs-player Ranked PvP matches.

Players can run a maximum of 10 solo space missions per character per week. Space missions are a fun minigame and are not a part of the main levelling experience. Uprisings are similar to group Flashpoints but offer less story and more mechanics.

They are only available to subscribers. They are not played very often compared to normal Flashpoints. GSF is available to all players starting at level 1. All players have access to questing across the galaxy and on different planets. More quests are unlocked by unlocking the expansions. Players with more expansions unlocked will have access to more planetary, daily and weekly quests than free-to-play players. Free-to-play and Preferred players are limited to more basic housing due to the credit cap, but can fully unlock the Coruscant and Dromund Kaas strongholds over time.

All players can decorate their strongholds with a large variety of decorations that can be earned, bought or crafted. All players can work on their Reputation, a progression track geared towards solo players at endgame that offers cosmetic rewards. Free-to-play players have access to less Reputation tracks than players who have unlocked the expansions. All players can participate in limited-time events.

Free-to-play players can no longer level up once they reach level 60, which means they do not have access to the current level endgame gear, and they do not have a true track when it comes to upgrading or progressing their gear. Preferred players who have not unlocked the latest expansion and are locked between levels will face a similar issue. Preferred players who are level 75 will be able to gear up, but much slower.

They do however have access to every other way to gear available in the game. All free-to-play and preferred players will also struggle with gearing as they will not be able to equip any artifact level gear they come across without first buying the artifact authorization unlock.

Level 75 Subscribers have access to the full gearing system and all the ways possible to earn gear. All players have access to numerous ways to dress up their character, including the Outfit Designer which allows players to create outfits to wear over their real armor that does not affect their stats.

Free-to-play and Preferred players will mostly be limited for fashion when it comes to their credit cap as they can not buy anything that costs over 1,, credits. However, there are many vendor, reputation, and crafted armors the player can earn, and many crafted and cartel market armors players can buy from other players for under a million credits. Achievement hunting is available to all players. Players will only be limited when it comes to achievements that are tied to expansions they do not have, or content they do not have access to.

A large majority of achievements can be earned even on free-to-play accounts by exploring the planets and participating in the different types of content in the game. There are many different collecting routes including armor, weapons, mounts, pets, decorations, crystals, etc. Some items are earned in-game, some are crafted and some are from the Cartel Market.

Players will be limited to what they can purchase with their credit cap and to what expansions they have been unlocked, but there is a lot to collect even on a free-to-play account and a huge amount to collect on a preferred account. Players who are free-to-play will rarely come across purple-bordered Artifact gear except in Flashpoints at a low level, but more purple gear starts showing up in the expansions.

Preferred players can usually continue wearing any purple gear they already have equipped, but will not be able to equip any new purple gear they earn. The unlock for free-to-play and preferred players costs 1, CC for one character or 2, CC for the account, but does not allow players to earn any extra gear - it only allows them to wear any they have picked up, so this unlock is not recommended for free-to-play players who get very little purple gear.

Free-to-play and preferred players can only hold 1,, credits. Any credits you earn beyond that point will be thrown into an escrow - a bank that holds your excess credits that you will be returned to you the next time you subscribe.

You can also buy escrow unlocks with cartel coins that will grant you a chunk of credits from your escrow and temporarily bump your credit cap, but won't permanently make your credit cap higher. The Credit Cap is bay far one of the largest convenience restriction for high-level characters, but it will not affect low-level characters for a long time.

Subscribers can hold up to 4 billion credits at a time, but it's a technical limit, not a subscription limit. Players of all types can place infinite credits in to their Legacy Bank to keep them from going in to escrow, though they will only ever be able to withdraw up to their credit cap limit. Free-to-play and preferred players can not choose to hide their helmets or masks. Often, the game has a bug where the player's helmet or mask gets hidden on accident, even if the player does not have the unlock.

The unlock for free-to-play and preferred players costs CC per character or CC per account. Alternatively, the player can choose not to wear a helmet at all for easier content, to wear a helmet or mask they like the look of, or wear smaller headpiece like a circlet. Free-to-play and preferred players can not choose to unify the colors of their armor so all pieces automatically look good together and match.

Often, the game has a bug where the player's colors become unified, even if the player does not have the unlock. Alternatively, the player can choose pieces that go well together without being unified, or use dyes in each individual piece to make them match each other.

Preferred players who were previously subscribed can also get the unify colors unlock for free for all character by using a referral link. Players can use chat to speak to other players on the planet. Free-to-play accounts are limited to one message per minute, and preferred players have a short time limit of one message every 15 seconds. This is to help prevent spam. I have also heard some free-to-play players can not chat and are prompted to subscribe - this is confusing, and I am unsure why it's happening - you may have to reach level 25 to chat this was a restriction that has been removed but may still be applying for some accounts?

Subscribers pay slightly less credits for most in-game purchases from the user interface or from in-game vendors. There are also some things that normally cost credits, like respecialization, which are free to subscribers. Free-to-play players can only have 1 crew crafting skill per character. Preferred players get 2, aand subscribers get the max of 3. However, if you are a former subscriber and are currently preferred, you can unlock a third screw skill for your character by using a referral link from another subscribed player.

Free-to-play and non-previously-subscribed preferred players can purchase additional crew skill slots at CC per crew skill per character or CC per crew skill for every character on the account, for a total of 3 crew skills per character. Free-to-play players can only craft a single item at a time per companion, while subscribers can queue items up 5 to be crafted per companion.

Free-to-play players can have 4 character per sever, for a total of 20 characters across all servers. This more than enough to try a variety of classes.



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